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EuroNet The systemic vision
EuroNet is specifically aimed to develop capacity
of system thinking, integration between companies’ functions,
understanding impacts on economics.
Nettrain is an interactive competitive challenge
designed to focus the learning approach on the
integration between the different functions
of a business. Each team represents the board
of management directors who are invited to take
their quarterly decisions to run at best their
own company.
The decisions of any one team will impact on
the whole market place and on the performance
of competitors. The simulation reproduce a vertically
integrated company, operating in a European
market of furniture; each company manufactures
a range of related products and sells directly
to the public through its own retail outlets
and to a wholesalers market. The decisions of
any one team will impact on the whole market
place and on the performance of competitors.
The company will have the opportunity to set
a variety of different strategies according
to the mix of decision they can set each period.
The goal of the company is to improve the profitability
of your company and the main ratio of your economic
and market performance.
The team of managers has to define the strategy
and decide action accordingly throughout the
use of information available.
The 4 operative functional
areas
Information are located in a virtual environment
which represents the head quarter of your company:
- Operation
- Stock of Raw Materials: the stock situation,
purchases and pending, quantities, quality
and value.
- Machines: production capacity and number
of machines available.
- Production Process: total production and
capacity utilisation.
- Production quality: quality of the production
process along with total quality of manufactured
products.
- Distribution
- Transport: transport capacity; number of
vehicles; outsourcing transports.
- Goods available: the quantity of goods available
for sale and level of stock of finished goods.
- Retail outlets: competitors’ retail
outlets in central and out-of-town locations.
- Customer service: the quality of your service
compared to the market average; your promotions
expenditure compared to the market average;
staffing levels and the related effectiveness.
- Retail Sales: goods available for retail
sale and actual sales in the period.
- Marketing
- Margin per product for retail and wholesale.
- Information on market trends of demand and
the forecast on critical competitive factors.
- Retail market demand per product; market
report; the company image based on your advertising
and environmental expenditures compared to
the market average.
- Market position as far as competitiveness
and attraction levels.
- Wholesalers information related to demand
and previous sales.
- Financial Control
- Cash availability: the cash commitments
for the period.
- Financial statement: cash flow, accounts
receivable and creditors.
- Balance sheet: assets and liabilities.
- Profit & Loss account: all revenues
and costs of the company for the period and
for the current year.
- Economic Ratios: showing R.O.S. and share
value.
- Annual Reports: of your competitors.
- On-line facility to verify your company
credit rating and borrowing facility and also
to confirm the cash available after commitments.
Decisions
Decisions are grouped as well as the
information under the four functional areas
as stated below:
- Operations
Purchase of raw materials and finished goods,
production levels, production capacity, hi-tech
automation technology.
- Distribution
Transportation, store locations, staffing,
promotions.
- Marketing
Advertising, pricing, wholesale market decisions.
- Financial Control
Management accounts, expenditures, bank ,
environmental expenditures.
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Features |
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Nettrain/Euronet
Area
General Management, Strategic Marketing Planning,
System Thinking and Interfunctional Interaction.
Users
Middle managers, future managers, school of management.
Type of simulation
interactive business game (all players managing
companies competing on the same market arena) ; decisions
to be taken every quarter
Number of players
From 3 to 6 teams; from 3 to 7 players per team
Versions
Off-line and on-line
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DEMO |
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